Brilliantly Brainy: Do Art Cars Dream of Electric Beeps?

 

Most drivers have a very strong connection to their vehicles. It’s almost as though our cars are an extension of our own bodies; we ride around in our metal and plastic cocoons, seeing the world through the attached windows and mirrors. But what if our cars themselves had memories and dreams?

 

The Brain Car is a moving sculpture from artist Olaf Mooij. On the back of an old hearse sits a huge brain-like sculpture that looks awesome enough by day. But by night, it lights up with another type of awesome entirely.

All day as it is traveling, the Brain Car records images of where it goes and the sights it encounters. Then after dark, the Brain Car remixes those “memories” and an interior projector replays on the inside surface of the brain.

 

Read more here: gajitz

Can We Change our Behavior to Make Us Happier?

This is a fun and creative title sequence for “The Happy Film” (scheduled to be released in 2012). It was directed by reknown designers Stefan Sagmeister and Hillman Curtis, produced by Ben Nabors, and cinematography by Ben Wolf.

Notes about the movie (from official website):

The Happy Film takes a look at the strategies serious psychologists ‘recommend to improve one’s personal well-being and overall happiness. Questions such as ‘Is it possible to train our mind in the same way’ that we train our bodies?’ and ‘Can we change our behavior to make’us happier?’ will be put to the test in this highly visual documentary.

Designer Stefan Sagmeister will attempt a long list of various strategies – ‘from the sublime to the ridiculous – and report back on the results. ‘The documentary’s experiments and explorations are loosely based on Stefan’s book Things I Have Learned in My Life So Far. Though the focus will be on the ability of meditation, cognitive therapy, and pharmaceuticals to significantly alter well-being – the maxims from his book will ‘serve as access points to a larger exploration of happiness, it’s cultural’ significance, our constant pursuit of it, and its uniquely ephemeral nature. Throughout these experiments, our team will work closely with a group’ of health professionals to properly define and assess Stefan’s happiness.

Links via: Film stills © The Happy Film Link via Boooooom  &  

Illusion.com

Augmented Reality Cinema App Brings Movies to Real Life

via (Gajitz)

True movie lovers know that there aren’t many things more thrilling than visiting the very locations where your favorite movies were shot. Call it cinematic tourism or just giving your movie experiences a brand new layer; either way, it can be a fun and interesting way to enhance both your movie experiences and your vacation. A new smartphone app called AR Cinema will use the power of GPS along with augmented reality to actually bring you into your favorite films.

Visit a street corner or landmark where a movie was filmed, hold up your smartphone and the app will show you the scene(s) shot there. The demo video shows films set in London, but the developers want to add additional cities. Of course, the people who live in those cities might not be thrilled with the cinema tourists holding up their phones in the middle of the street to watch movie clips, but this awesome idea could add a whole new layer to the tourism trade in cities like London, New York, Toronto and other frequently-used shooting locations.

via read more here: http://gajitz.com/augmented-reality-cinema-app-brings-movies-to-real-life/

Stelarc: Pushing the body’s boundaries

Stelarc.jpg

(Image: Newspix/Rex Features)

(Image: Newspix/Rex Features)

The Australian performance artist with an ear on his arm discusses his work challenging what it is to be human

As an artist, what is your role in shaping technology?
It’s a very modest one. Each new technology generates novel information and unexpected images of the body and the world, which often destabilises our paradigms of what a body is and how it operates. Technology generates uncertainty, it constructs the unexpected. That’s what makes it exciting to incorporate as part of artistic expression.

What is it about the boundaries of the body that fascinates you?
All of my projects explore alternate anatomical architectures – a body with a third hand, or an extra ear, or an artwork inside a bodily space instead of a public space.

We are biological bodies, but we are often accelerated, augmented and enhanced by technology. There may be a time soon when bodies become portals of sensory experience. I might be able to see with your eyes when you are in New York, for example, or listen with someone’s ears from London. We can no longer think of the body as simplistically bound by its skin and containing a single self.

Will it become harder to tell where we end and technology begins?
That’s beginning to be the case. In 1000 years’ time, perhaps technology will be invisible because it will be inside our bodies. We will be able to recolonise the human body with micromachines, nanosensors and nanobots that augment our bacterial and viral population.

Will the body become obsolete?
I think that the body is obsolete. From the standpoint that it’s increasingly inadequate to cope with the technological terrain it inhabits. That doesn’t mean we can do without a body; there has to be some kind of embodiment. But I think the possibilities are there for unexpected hybrids of biology, technology and computer code. We are very much a meat, metal and software system now.

Do you worry that your work combining technology and the body might jeopardise your health?
There’s been no deliberate attempt to endanger the body, but to do anything physically difficult or technically complicated, yes, those actions might be risky. You do things with a positive attitude and a sense that you need to do this if you are to achieve anything.

Is physical discomfort part of exploring the body’s boundaries?
Only in a very general sense. If you are going to suspend your body with 18 hooks in the skin, and you are going to be hoisted 60 metres high by a large crane, there may be all sorts of possible problems. You anticipate those and try to take appropriate precautions. Those performances were not done to have a painful experience.

Why do you have an ear on your left arm?
At the moment this is only a relief of an ear. It’s partly surgically constructed and partly cell grown. We need to surgically lift the helix to create an ear flap, and then we will grow a soft earlobe using my adult stem cells. When the ear is more of a three dimensional structure we will reinsert the microphone and connect it to a wireless transmitter. Then any Wi-Fi hotspot will internet-enable the ear.

We are replicating a bodily structure, relocating and then rewiring it for additional capabilities.

Read More over here: http://www.newscientist.com/blogs/culturelab/2011/07/stelarc-pushing-the-bodys-boundaries.html

In Cognito Umbrella As An Alternative to Burqa

As a rule in Muslim community that no woman should act nor dress in a way appeals the opposite sex, especially in a public place, the concept of Burqa came into existence. Perhaps, certain countries necessitate the woman wear Burqa at any cost otherwise people out there consider it as illegal for women. It is a piece of cloth that covers the entire body, hiding the face totally, except for a grille to allow the wearer to see. However, wearing Burqa all the time can be quite frustrating. In order to get rid of this, In Cognito was designed. It is an umbrella made of transparent fabric over which is inseminated an Islamic pattern, a mousharabiyeh. Made as an excellent alternative for the cover of women who are tired of wearing the Burqa and fed up with its physically impositions. Those small openings in the cloth allow women to see via the umbrella without being watched by others. In Cognito is not just a solution, however, an accessory emphasizing the issue of the Burqa.

Designer : Tamara Barrage

In-Cognito Umbrella

In-Cognito Umbrella

What do you think? A good idea or Not so,

(maybe an idea for celebrities who want to stay annonymous?)

 apart from it being Totally woman unfriendly should some men actually permanently walk with this around.?

(Red.)

Read nore over Here:

Walking Table by Wouter Scheublin

It is definitely tough to be a design blogger. The man in question behind the creation of a cool, walking table is designer Wouter Scheublin. The new Walking Table is quintessentially Dutch, exceptionally functional, aesthetically pioneering, and yet appealingly strange table that produces strong opinions. The table is a cautiously crafted piece of furniture, which shows the exquisiteness of mechanics. It comes to life when pushed and mimics an innate walking motion, mystifying our perception of the typically static piece of furniture. As the name suggests, the Walking Table is human-powered, integrating a mechanical linkage. It is accessible in a walnut edition of only 8 pieces, each delicately crafted from selected materials.

Designer : Wouter Scheublin

 

Walking Table

Walking Table

Too Odd Or Distinctly ArtFull?

See more over here and Here

Electric Hyper Touch Guitar Replaces The Strings with Multi-Touch Screen

As sleek as it looks, the new Hyper Touch Guitar is amply customizable and flexible to musician needs as well. A multi-touch screen has replaced the strings and allows myriad possibilities of expression via perfect instrument customization. Without having to worry about changing the strings and sound effects, the electric hyper touch guitar acts as a wireless command center from which you can manage your music. Well, the design maintains its iconic shape of standard electric guitars with additional enhancements and improvisation. Some controls including tone, volume as well as tremolo are maintained for rapid and intuitive use. It offers ease in handling and adapts greatly to musician needs.

Designer : Massimo Battaglia

 

Hyper Touch Guitar

Hyper Touch Guitar

Hyper Touch Guitar

Hyper Touch Guitar

Not sure if the Hardcore musician is going to be happy with this development though! 🙂

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